PIP
0.4.0_beta2
Platform-Independent Primitives
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Class for read and write binary data to logfile, and playback this data in realtime. More...
Public Types | |
enum | PlayMode { PlayRealTime, PlayVariableSpeed } |
Play modes for PIBinaryLog. More... | |
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enum | DeviceMode { ReadOnly = 0x01, WriteOnly = 0x02, ReadWrite = 0x03 } |
Open modes for PIIODevice. More... | |
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enum | Priority { piHighest, piHigh, piNormal, piLow, piLowerst } |
Priority of thread. More... | |
Public Member Functions | |
PlayMode | playMode () const |
Current PlayMode. | |
PIString | logDir () const |
Current directory where billogs wiil be saved. | |
PIString | filePrefix () const |
Returns current file prefix. | |
int | defaultID () const |
Current LogDir, returns directory where billogs wiil be saved. | |
float | playSpeed () const |
Returns current play speed. | |
bool | rapidStart () const |
Returns if rapid start enabled. | |
void | setPlayMode (PlayMode mode) |
Set PlayMode. | |
void | setLogDir (const PIString &path) |
Set path to directory where binlogs will be saved. | |
void | setFilePrefix (const PIString &prefix) |
Set file prefix, used to. | |
void | setDefaultID (int id) |
Set defaultID, used in write function. | |
void | setRapidStart (bool enabled) |
If enabled BinLog ThreadedRead starts without delay for first record, e.g. first record will be readed immediately. | |
void | setPlaySpeed (float speed) |
Set play speed multiplyer, used only in PlayMode = PlayRealTime default value 1x. If "speedX" > 0 than it use as speed increase by X times, else as speed decrease by X times. While is running this function does nothing and returns false. If "speedX" is set, returns true. More... | |
int | writeBinLog (int id, PIByteArray data) |
Write one record to BinLog file, with ID = id, id must be greather than 0. | |
PIByteArray | readBinLog (int id=0) |
Read one record from BinLog file, with ID = id, if id = 0 than any id will be readed. | |
bool | isEnd () |
Return true, if position at the end of BinLog file. | |
bool | isEmpty () |
Returns if BinLog file is empty. | |
int | read (void *read_to, int max_size) |
Read one message from binlog file, with ID contains in "filterID" or any ID, if "filterID" is empty. | |
int | write (const void *data, int size) |
Write one record to BinLog file, with ID = "defaultID". | |
void | restart () |
Go to begin of BinLog file. | |
PIString | constructFullPath () const |
Reimplement to construct full unambiguous string, describes this device, default returns path() | |
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PIIODevice () | |
Constructs a empty PIIODevice. | |
PIIODevice (const PIString &path, DeviceMode mode=ReadWrite) | |
Constructs a PIIODevice with path and mode. More... | |
DeviceMode | mode () const |
Current open mode of device. | |
PIString | path () const |
Current path of device. | |
void | setPath (const PIString &path) |
Set path of device. | |
bool | isReadable () const |
Return true if mode is ReadOnly or ReadWrite. | |
bool | isWriteable () const |
Return true if mode is WriteOnly or ReadWrite. | |
bool | isOpened () const |
Return true if device is successfully opened. | |
bool | isClosed () const |
Return true if device is closed. | |
bool | canRead () const |
Return true if device can read now. | |
bool | canWrite () const |
Return true if device can write now. | |
void | setReopenEnabled (bool yes=true) |
Set execution of open enabled while threaded read on closed device. | |
void | setReopenTimeout (int msecs) |
Set timeout in milliseconds between open tryings if reopen is enabled. | |
bool | isReopenEnabled () const |
Return reopen enable. | |
int | reopenTimeout () |
Return reopen timeout. | |
void | setThreadedReadSlot (ReadRetFunc func) |
Set "threaded read slot". More... | |
void | setThreadedReadData (void *d) |
Set custom data that will be passed to "threaded read slot". | |
void | setThreadedReadBufferSize (int new_size) |
Set size of threaded read buffer. More... | |
int | threadedReadBufferSize () const |
Return size of threaded read buffer. | |
const uchar * | threadedReadBuffer () const |
Return content of threaded read buffer. | |
void * | threadedReadData () const |
Return custom data that will be passed to "threaded read slot". | |
bool | isThreadedRead () const |
Return true if threaded read is started. | |
void | startThreadedRead () |
Start threaded read. | |
void | startThreadedRead (ReadRetFunc func) |
Start threaded read and assign "threaded read slot" to "func". | |
void | stopThreadedRead () |
Stop threaded read. | |
bool | isThreadedWrite () const |
Return true if threaded write is started. | |
void | startThreadedWrite () |
Start threaded write. | |
void | stopThreadedWrite () |
Stop threaded write. | |
void | clearThreadedWriteQueue () |
Clear threaded write task queue. | |
void | start () |
Start both threaded read and threaded write. | |
void | stop (bool wait=false) |
Stop both threaded read and threaded write and if "wait" block until both threads are stop. | |
PIByteArray | read (int max_size) |
Read from device maximum "max_size" bytes and return them as PIByteArray. | |
PIByteArray | readForTime (double timeout_ms) |
Read from device for "timeout_ms" milliseconds and return readed data as PIByteArray. Timeout should to be greater than 0. | |
int | write (const PIByteArray &data) |
Write "data" to device. | |
ullong | writeThreaded (const void *data, int max_size) |
Add task to threaded write queue and return task ID. | |
ullong | writeThreaded (const PIByteArray &data) |
Add task to threaded write queue and return task ID. | |
bool | configure (const PIString &config_file, const PIString §ion, bool parent_section=false) |
Configure device from section "section" of file "config_file", if "parent_section" parent section also will be read. | |
bool | open () |
Open device. | |
bool | open (const PIString &_path) |
Open device with path "path". | |
bool | open (const DeviceMode &_mode) |
Open device with mode "mode". | |
bool | open (const PIString &_path, const DeviceMode &_mode) |
Open device with path "path" and mode "mode". | |
bool | close () |
Close device. | |
bool | initialize () |
Initialize device. | |
virtual void | flush () |
Immediate write all buffers. | |
void | opened () |
Raise if succesfull open. | |
void | closed () |
Raise if succesfull close. | |
void | threadedReadEvent (uchar *readed, int size) |
Raise if read thread succesfull read some data. | |
void | threadedWriteEvent (ullong id, int written_size) |
Raise if write thread succesfull write some data of task with ID "id". | |
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PIThread (void *data, ThreadFunc func, bool startNow=false, int timer_delay=-1) | |
Contructs thread with custom data "data", external function "func" and main cycle delay "timer_delay". | |
PIThread (bool startNow=false, int timer_delay=-1) | |
Contructs thread with main cycle delay "timer_delay". | |
void | setData (void *d) |
Set common data passed to external function. | |
void | setSlot (ThreadFunc func) |
Set external function that will be executed after every run() | |
void | setPriority (PIThread::Priority prior) |
Set priority of thread. | |
PIThread::Priority | priority () const |
Return priority of thread. | |
bool | isRunning () const |
Return true if thread is running. | |
void | needLockRun (bool need) |
Set necessity of lock every run with internal mutex. | |
PIMutex & | mutex () |
Return internal mutex. | |
bool | start (int timer_delay) |
Start thread. More... | |
bool | start (ThreadFunc func, int timer_delay) |
Start thread. More... | |
bool | startOnce () |
Start thread without internal loop. More... | |
bool | startOnce (ThreadFunc func) |
Start thread without internal loop. More... | |
void | stop (bool wait) |
Stop thread. More... | |
void | terminate () |
Strongly stop thread. More... | |
bool | waitForStart (int timeout_msecs) |
Wait for thread start. More... | |
bool | waitForFinish (int timeout_msecs) |
Wait for thread finish. More... | |
void | lock () |
Lock internal mutex. | |
void | unlock () |
Unlock internal mutex. | |
void | started () |
Raise on thread start. | |
void | stopped () |
Raise on thread stop. | |
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PIObject (const PIString &name=PIString()) | |
Contructs PIObject with name "name". | |
PIString | name () const |
Returns object name. | |
virtual const char * | className () const |
Returns object class name. | |
bool | debug () const |
Return if debug of this object is active. | |
void | setName (const PIString &name) |
Set object name. | |
void | setDebug (bool debug) |
Set object debug active. | |
const PIMap< PIString, PIVariant > & | properties () const |
Returns properties of the object. | |
int | propertiesCount () const |
Returns properties count of the object. | |
PIVariant | property (const PIString &name) const |
Returns property with name "name". | |
void | setProperty (const PIString &name, const PIVariant &value) |
Set property with name "name" to "value". If there is no such property in object it will be added. | |
bool | isPropertyExists (const PIString &name) const |
Returns if property with name "name" exists. | |
Public Attributes | |
PIVector< int > | filterID |
Array of ID, that BinLog can read from binlog file, when use read function, or in ThreadedRead. | |
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bool | reopenEnabled |
setReopenEnabled, default "true" | |
int | reopenTimeout |
setReopenTimeout in ms, default 1000 | |
int | threadedReadBufferSize |
setThreadedReadBufferSize in bytes, default 4096 | |
Protected Member Functions | |
PIString | fullPathPrefix () const |
Reimplement to construct full unambiguous string prefix. Creating devices by unambiguous string. | |
void | configureFromFullPath (const PIString &full_path) |
Reimplement to configure your device with parameters of full unambiguous string. Default implementation does nothing. | |
bool | openDevice () |
Reimplement to open device, return value will be set to "opened_" variable. | |
bool | closeDevice () |
Reimplement to close device, inverse return value will be set to "opened_" variable. | |
bool | threadedRead (uchar *readed, int size) |
Function executed when thread read some data, default implementation execute external slot "ret_func_". | |
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virtual bool | init () |
Function executed before first openDevice() or from constructor. | |
virtual bool | configureDevice (const void *e_main, const void *e_parent=0) |
Reimplement to configure device from entries "e_main" and "e_parent", cast arguments to PIConfig::Entry*. | |
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PIObject * | emitter () const |
Returns PIObject* which has raised an event. This value is correct only in definition of some event handler. | |
virtual void | propertyChanged (const PIString &name) |
Virtual function executes after property with name "name" has been changed. | |
Handlers | |
PIString | createNewFile () |
Open device. | |
Events | |
void | fileEnd () |
Create new binlog file in logDir, if successful returns filename, else returns empty string. Filename is like filePrefix + "yyyy_MM_dd__hh_mm_ss.binlog". | |
void | fileError () |
Raise on file creation error. | |
Additional Inherited Members | |
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static PIIODevice * | createFromFullPath (const PIString &full_path) |
Try to determine suitable device, create new one, configure it with configureFromFullPath() and returns it. More... | |
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static void | piDisconnect (PIObject *src, const PIString &sig) |
Disconnect object "src" from all connections with event name "sig". | |
static void | piDisconnect (PIObject *src) |
Disconnect object "src" from all connections, i.e. all connections where object "src" is emitter. | |
static PIObject * | findByName (const PIString &name) |
Returns PIObject* with name "name" or 0, if there is no object found. | |
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template<typename T > | |
T | readDeviceSetting (const PIString &name, const T &def, const PIConfig::Entry *em, const PIConfig::Entry *ep) |
Service function. useful for configuring devices. More... | |
#define | REGISTER_DEVICE(class) |
Use this macro to enable automatic creation instances of your class with createFromFullPath() function. | |
#define | PIIODEVICE(class) |
Use this macro instead of PIOBJECT when describe your own PIIODevice. | |
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#define | piCoutObj |
Macro used for conditional (piDebug and PIObject::debug()) output to PICout for subclasses of PIObject. | |
#define | PIOBJECT(name) |
you should use this macro after class declaration to use EVENT and EVENT_HANDLER and correct piCoutObj output | |
#define | EVENT_HANDLER0(ret, name) ret name() |
declare event handler "event" with name "name" and return type "ret", ret name() | |
#define | EVENT_HANDLER1(ret, name, type0, var0) ret name(type0 var0) |
declare event handler "event" with name "name" and return type "ret", ret name(type0 var0) | |
#define | EVENT_HANDLER2(ret, name, type0, var0, type1, var1) ret name(type0 var0, type1 var1) |
declare event handler "event" with name "name" and return type "ret", ret name(type0 var0, type1 var1) | |
#define | EVENT_HANDLER3(ret, name, type0, var0, type1, var1, type2, var2) ret name(type0 var0, type1 var1, type2 var2) |
declare event handler "event" with name "name" and return type "ret", ret name(type0 var0, type1 var1, type2 var2) | |
#define | EVENT_HANDLER4(ret, name, type0, var0, type1, var1, type2, var2, type3, var3) ret name(type0 var0, type1 var1, type2 var2, type3 var3) |
declare event handler "event" with name "name" and return type "ret", ret name(type0 var0, type1 var1, type2 var2, type3 var3) | |
#define | EVENT_HANDLER EVENT_HANDLER0 |
EVENT_HANDLER is synonym of EVENT_HANDLER0. | |
#define | EVENT_VHANDLER0(ret, name) virtual ret name() |
declare virtual event handler "event" with name "name" and return type "ret", virtual ret name() | |
#define | EVENT_VHANDLER1(ret, name, type0, var0) virtual ret name(type0 var0) |
declare virtual event handler "event" with name "name" and return type "ret", virtual ret name(type0 var0) | |
#define | EVENT_VHANDLER2(ret, name, type0, var0, type1, var1) virtual ret name(type0 var0, type1 var1) |
declare virtual event handler "event" with name "name" and return type "ret", virtual ret name(type0 var0, type1 var1) | |
#define | EVENT_VHANDLER3(ret, name, type0, var0, type1, var1, type2, var2) virtual ret name(type0 var0, type1 var1, type2 var2) |
declare virtual event handler "event" with name "name" and return type "ret", virtual ret name(type0 var0, type1 var1, type2 var2) | |
#define | EVENT_VHANDLER4(ret, name, type0, var0, type1, var1, type2, var2, type3, var3) virtual ret name(type0 var0, type1 var1, type2 var2, type3 var3) |
declare virtual event handler "event" with name "name" and return type "ret", virtual ret name(type0 var0, type1 var1, type2 var2, type3 var3) | |
#define | EVENT_VHANDLER EVENT_VHANDLER0 |
EVENT_VHANDLER is synonym of EVENT_VHANDLER0. | |
#define | EVENT0(name) void name(); |
declare event "event" with name "name", void name(); | |
#define | EVENT1(name, type0, var0) void name(type0 var0); |
declare event "event" with name "name", void name(type0 var0); | |
#define | EVENT2(name, type0, var0, type1, var1) void name(type0 var0, type1 var1); |
declare event "event" with name "name", void name(type0 var0, type1 var1); | |
#define | EVENT3(name, type0, var0, type1, var1, type2, var2) void name(type0 var0, type1 var1, type2 var2); |
declare event "event" with name "name", void name(type0 var0, type1 var1, type2 var2); | |
#define | EVENT4(name, type0, var0, type1, var1, type2, var2, type3, var3) void name(type0 var0, type1 var1, type2 var2, type3 var3); |
declare event "event" with name "name", void name(type0 var0, type1 var1, type2 var2, type3 var3); | |
#define | EVENT EVENT0 |
EVENT is synonym of EVENT0. | |
#define | CONNECT0(ret, src, event, dest, handler) |
connect event "event" from object "src" to event handler "handler" with return type "ret" from object "dest" with check of event and handler exists | |
#define | CONNECT1(ret, type0, src, event, dest, handler) |
connect event "event" from object "src" to event handler "handler" with return type "ret" from object "dest" with check of event and handler exists | |
#define | CONNECT2(ret, type0, type1, src, event, dest, handler) |
connect event "event" from object "src" to event handler "handler" with return type "ret" from object "dest" with check of event and handler exists | |
#define | CONNECT3(ret, type0, type1, type2, src, event, dest, handler) |
connect event "event" from object "src" to event handler "handler" with return type "ret" from object "dest" with check of event and handler exists | |
#define | CONNECT4(ret, type0, type1, type2, type3, src, event, dest, handler) |
connect event "event" from object "src" to event handler "handler" with return type "ret" from object "dest" with check of event and handler exists | |
#define | CONNECT CONNECT0 |
CONNECT is synonym of CONNECT0. | |
#define | WEAK_CONNECT0(ret, src, event, dest, handler) |
connect event "event" from object "src" to event handler "handler" with return type "ret" from object "dest" without check of event exists | |
#define | WEAK_CONNECT1(ret, type0, src, event, dest, handler) |
connect event "event" from object "src" to event handler "handler" with return type "ret" from object "dest" without check of event exists | |
#define | WEAK_CONNECT2(ret, type0, type1, src, event, dest, handler) |
connect event "event" from object "src" to event handler "handler" with return type "ret" from object "dest" without check of event exists | |
#define | WEAK_CONNECT3(ret, type0, type1, type2, src, event, dest, handler) |
connect event "event" from object "src" to event handler "handler" with return type "ret" from object "dest" without check of event exists | |
#define | WEAK_CONNECT4(ret, type0, type1, type2, type3, src, event, dest, handler) |
connect event "event" from object "src" to event handler "handler" with return type "ret" from object "dest" without check of event exists | |
#define | WEAK_CONNECT WEAK_CONNECT0 |
WEAK_CONNECT is synonym of WEAK_CONNECT0. | |
#define | DISCONNECT0(ret, src, event, dest, handler) |
piDisconnect event "event" from object "src" from event handler "handler" with return type "ret" from object "dest" | |
#define | DISCONNECT1(ret, type0, src, event, dest, handler) |
piDisconnect event "event" from object "src" from event handler "handler" with return type "ret" from object "dest" | |
#define | DISCONNECT2(ret, type0, type1, src, event, dest, handler) |
piDisconnect event "event" from object "src" from event handler "handler" with return type "ret" from object "dest" | |
#define | DISCONNECT3(ret, type0, type1, type2, src, event, dest, handler) |
piDisconnect event "event" from object "src" from event handler "handler" with return type "ret" from object "dest" | |
#define | DISCONNECT4(ret, type0, type1, type2, type3, src, event, dest, handler) |
piDisconnect event "event" from object "src" from event handler "handler" with return type "ret" from object "dest" | |
#define | DISCONNECT DISCONNECT0 |
DISCONNECT is synonym of DISCONNECT0. | |
#define | HANDLER(handler) |
Returns pointer to events handler "handler". | |
Class for read and write binary data to logfile, and playback this data in realtime.
Binary Log is a file with simle header, where you can read and write some binary data. Any written data include special header with ID, size and timestamp. This header provides separation different messages from the one file by choosing different IDs. With filterID or special functions, like readBinLog() you can choose IDs what you want to read. With function writeBinLog() or setDefaultID() you can choose ID that mark you data. By default ID = 1, and filterID is empty, that mean you read any ID without filtering. ThreadedRead provide you playback data, with delay that you write data. You can choose realtime playbak or variable speed play back by set PlayMode.
This class provide all functions of PIIODevice, such open(), close(), read() ,write(), and threaded read/write. function setLogDir() need to set directory for BinLog files function createNewFile() need to create new binlog file function restart() need start from the begining of binlog file
Play modes for PIBinaryLog.
Enumerator | |
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PlayRealTime |
Play in system real time |
PlayVariableSpeed |
Play in software time with speed, set by setSpeed. Set by default |
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inline |
Set play speed multiplyer, used only in PlayMode = PlayRealTime default value 1x. If "speedX" > 0 than it use as speed increase by X times, else as speed decrease by X times. While is running this function does nothing and returns false. If "speedX" is set, returns true.
Set play speed, used only if playMode = PlayVariableSpeed, default value 1.0